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- In comp.graphics.packages.lightwave aonsen@acs.ryerson.ca (Adrian Onsen -
- ASNG/F94) said:
-
- > Ok.. I have a farely complex object like a landscape created in
- >Lightwave. It has quite a few points in it, and I want to get rig of some
-
- >of them, since the object will only be seen from a distance, and
- >complexity won't matter much, since you can't see it well. I know there
- >is a comand "Subdivide" which adds more points to an object to make the
- >surfaces look smoother... Is there ANY program that will do exactly the
- >OPPOSITE od subdivide? That is, take away a whole bunch of points, to make
-
- >the object blockier?!?!
-
- Hi There,
- Pixel 3D has a function in it to reduce points and polygons on an object
- based upon the angle of the neibouring polys. You specify the degree of
- what it treats as a similar poly, and it goes and deletes/joins any poly
- that is similar to the one by it.
-
- Good luck, James
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